Until Dawn Wiki
Register
Advertisement
Until Dawn Wiki
Meet the Cast Making a Scene The Science of Fear
Making a Scene

Making a Scene is the second feature segment part of Until Dawn's Bonus Content. The video shows Behind the Scenes footage of the game’s production design, where it goes in depth about bringing the visualization of locations and characters to life.

Preview[]

The segment features Production Designer Lee Robinson elaborating on the production of Until Dawn. He explains that the production design started with a script describing Until Dawn’s contemporary setting, inspired by classic horror films. The script is vital to the production designer for it to be converted into an idea in mind, and later, a visual reality. The development for key locations as the Washington Lodge and Cable Car Station started from there. Much like the locations, the characters were too developed with a strong visual identity in mind, with contrasting colors, tones and silhouettes to identify them. The look and feel of the world was totally completed with the development of its atmospheric lighting, once again inspired by classic teen horror.

Video[]

Until_Dawn_"Making_A_Scene"_(Bonus_Content)_Production_Design_Director_Lee_Robinson

Until Dawn "Making A Scene" (Bonus Content) Production Design Director Lee Robinson

Special Content

Behind the Scenes

Meet The Cast · Making a Scene · The Science of Fear · A Thousand Pages · The Score ·
From Stage to Screen · What in Hell's Name · Bringing It to Life

Cast & Crew

Until Dawn Cast · Until Dawn Crew

Developers

Supermassive Games

Publishers

Sony Interactive Entertainment

Events

Halloween Hunt 2015

Games

Until Dawn: Rush of Blood · The Inpatient

Applications

Until Dawn: Your Companion

Miscellaneous

Until Dawn Music · Until Dawn Errors

Advertisement