Until Dawn Wiki
Register
Advertisement
Until Dawn Wiki
Tribes who once lived in these mountains believed that butter-
flies carried dreams and prophecies of possible futures.
 
— In-game board description


ButterflyEffect


The Butterfly Effect is a gameplay mechanic in Until Dawn, which forces the player to make decisions which will affect the outcome of the game. Depending on their choices, a certain character could die or the relationship between characters could change, bringing them closer or further apart. Once you already make a choice, you cannot go back, or change it, as the game automatically saves your decisions.

Butterfly Effects[]

There are twenty-two different choices to be made in the game, with multiple decisions in each. A few Butterfly Effects will not appear if certain events that are necessary for the Butterfly Effect do not happen, such as a character being killed in an earlier chapter.

"(Possible)" means that the particular butterfly effect page may or may not appear at all depending on your choices.

Any of Your Business[]

Any Of Your Business
Chapter 1
Anyofyourbus
Protagonist: Sam
Affected Characters: Chris, Sam

Sam decides whether or not she should see who's calling Chris or ignore it and zip up his bag.

  • Their relationship will decrease if she does snoop. Chris will later insult Sam, stating that his actions with Jessica are justified since she did the same to his privacy.
  • If she did not snoop, Chris will still steal Jessica's letter and will not bring Sam into it.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Sam respected Chris's privacy
- Chris was happy to see Sam
- Chris continued to trust Sam

- Sam looked at Chris's incoming message
- Chris was offended by Sam's indiscretion
- Chris criticised Sam for being nosy


Rats With Bushy Tails[]

Rats With Bushy Tails
Chapter 1
Ratswithbushytails
Protagonist: Chris
Affected Characters: Chris, Sam

Chris decides whether to shoot the bag, shoot the squirrel, or shoot nothing for the final shot at the shooting range.

  • If he shoots the bag or does nothing, his relationship with Sam will increase.
  • If he shoots the squirrel, their relationship will decrease and Sam will be attacked by a crow, which will affect later gameplay and Butterfly Effects.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Chris chose not to shoot the squirrel
- Nature remained in balance
- (Possible) Sam, unharmed, hid successfully

- Chris shot the squirrel
- Nature bit back: a bird attacked Sam
- (Possible) Sam's fall through the door opened the wound
- (Possible) A drop of Sam's blood gave her position away


The Soul of Discretion[]

The Soul of Discretion
Chapter 1
Thesoulofdiscr
Protagonist: Ashley
Affected Characters: Matt, Mike, Emily

Ashley decides whether to allow Matt to look through the telescope to see Emily hugging Mike or to conceal the fact.

  • If she does not allow him, their relationship will increase and Matt won't see Emily hugging Mike.
  • If she allows him to, Matt will believe Emily is cheating on him and will later confront Mike about it, decreasing Matt and Mike's relationship, possibly to zero, depending on whether or not Matt chose to fight Mike.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Ashley encouraged Matt to use the telescope
- Matt saw Mike and Emily flirting
- Matt confronted Mike
- (Possible) Mike and Matt fought

- Ashley discouraged Matt from using the telescope
- Matt didn't see Mike and Emily flirting
- Matt was relaxed when Mike and Jessica arrived at the lodge
- Emily and Jessica fought


Whose Side Are You On[]

Note: If Ashley allowed Matt to see through the telescope and Matt later fought Mike, this Butterfly Effect will not exist.

Whose Side Are You On
Chapter 2
Effect1
Protagonist: Matt
Affected Characters: Matt, Jessica, Emily

Matt decides whether to side with Emily or Jessica during their argument.

  • If he sides with Emily by provoking the fight, his relationship with Jessica will decrease.
  • If he sides with Jessica by defusing the fight, his relationship with Emily will decrease and she will be hostile later on, adding to a different Butterfly Effect.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Matt sided with Emily during the fight with Jessica
- (Possible) Emily was sympathetic to Matt

- Matt sided with Jessica during the fight with Emily
- (Possible) Emily was aggressive with Matt


Be Her Hero[]

Be Her Hero
Chapter 3
Beherhero
Protagonist: Mike
Affected Characters: Mike, Jess

Mike decides to immediately help Jessica or to guide her through rescuing herself.

  • If Mike is too reluctant when he helps Jessica find a way out (or pranks her and/or makes too many of the wrong decisions), she will not be impressed with him and not agree to have sex, affecting how clothed Jessica is later on in the game.
  • If Mike chooses to be heroic and help Jessica, she will be impressed.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Mike came to Jessica's aid reluctantly
- Jessica didn't appreciate Mike's reluctance to help
- Mike failed to impress under pressure/...But he subsequently impressed
- Jessica resisted Mike's advances/Jessica was a pushover!

- Mike came to Jessica's aid immediately
- Jessica appreciated Mike's heroism
- ...But he failed to impress under pressure/Mike continued to impress Jessica
- Jessica resisted Mike's advances/Jessica was a pushover!


Something for Later[]

Something for Later
Chapter 2
Somforlater
Protagonist: Sam
Affected Characters: Sam, The Psycho

Sam has the option to pick up a baseball bat in Chapter 2, while Josh tinkers with the hot water heater.

  • If she shows him, she has the option to either be serious about it or joke.
    • If she is serious, her relationship with Josh increases.
    • If she jokes, their relationship will decrease.
    • Later on, if she did show him, when she chooses the second "Hide" option and either attempts to run or moves during the "Don't Move" segment, she is able to escape through using it.
    • If she did not show him, she will not have the option to use the baseball bat and be caught, which will affect later Butterfly Effects.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Josh locked the baseball bat in the cupboard
- (Possible) The Psycho captured Sam in the cellar/...But Sam made the right choices to avoid the Psycho in the cellar
- (Possible) Sam was caught in the old hotel/Sam made it to a hiding place in the elevator

- Sam found a baseball bat and left it in the cellar
- (Possible) Sam had the option to use the bat when being chased
- (Possible) ...But she missed the chance to use it/Sam hit the Psycho to escape
- (Possible) Sam was caught in the old hotel/Sam made it to a hiding place in the elevator


To the Rescue[]

To the Rescue
Chapter 4
Totherescue
Protagonist: Mike, Jessica, Matt (Determinant)
Affected Characters: Jessica, Matt (Determinant)

Mike decides to either choose the risky paths or the safer ones 4 times and needs to hit 4 QTEs between the 2nd and the 3rd choices while chasing after Jessica, attempting to save her. There is penalty (Fails) for each choice of safe path or missing QTE

  • Choosing the safe path in the first choice accumulates 3 Fails. Failing QTE in the first risky path accumulates an unknown number of Fails.
  • Choosing the safe path in the third choice accumulates 2 Fails.
  • All other choices of safe paths accumulates 1 Fail, as well as failing any other QTEs accumulates 1 Fail.
  • Accumulating 5 or more Fails results in Jessica's death.
  • For example, choosing the safe paths in the 1st and 3rd choices, and the risky paths in the 2nd and 4th choices while hitting all QTEs will accumulate 5 Fails and will kill Jessica.
  • For example, choosing the risky path at the 1st choice but safe paths at the other 3 choices, while hitting all QTEs will accumulate 4 Fails and save Jessica from death.
  • If Mike fails to succeed in reaching her in time, Jessica will die and be absent, later on, in Chapter 9.
  • If Matt or Jessica choose to run ahead, move during the don't move segment, fail to make a decision, or if Matt fails to catch Jessica or abandons her, Jessica will die.

Jessica's status will be stated here.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Mike stumbled when chasing after Jessica
- Mike was too late: Jessica was dead
- (Possible) Matt was all alone in the mine

CHOICE 2

- Mike successfully chased after Jessica
- Jessica was still alive!
- Jessica failed to escape a second time/Jessica survived until dawn


...And Which One Will Die[]

...And Which One Will Die
Chapter 4
Andwhichonewilldie
Protagonist: Chris
Affected Characters: Chris, Ashley, Josh

Chris decides to either save Ashley or Josh, after The Psycho knocked them both unconscious and forced them into a trap. The choice Chris makes will affect his relationship with Josh (as his relationship with Ashley remains the same either way), as, later on:

  • If Chris announced that he would save Ashley, Josh will antagonize Chris which will decrease their relationship. However, no matter which way you turn the lever (or if you choose to do nothing at all), Josh will still be "killed" and Ashley will be saved.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Chris said that he would save Josh, but then didn't
- Josh was sympathetic to Chris and antagonised Mike

- Chris said that he would save Ashley
- Ashley was grateful and felt indebted to Chris
- Josh felt betrayed and antagonised Chris
- Chris considered violence/Chris hit Josh

At What Price[]

At What Price
Chapter 5
Atwhatprice
Protagonist: Mike
Affected Characters: Mike

Mike has the option to interact with a possible collectible or item in Chapter 5, which is a moving hand with a name tag placed on it.

  • If he chooses to do so, two of his fingers will be caught in a bear trap. He has the option to either amputate his fingers or manually open the bear trap with the machete he found earlier.
    • If he chooses to amputate his fingers right away or after trying to open the bear trap once, he will still have a usable machete and, later on, Sam can express sympathy.
    • If he chooses to manually open the bear trap or hacks off his own fingers after trying to open the bear trap twice, he will no longer have a usable machete and, later on, will only use his shotgun to shoot one of the Wendigos and use the lighter to set Sam free (if she was captured in Chapter 5), instead of using the machete.
  • Another event regarding this butterfly is how much progress Mike did without getting himself in peril.
    • If Mike successfully incinerates the Sanatorium, Sam will rescue Mike in the mines.
    • If he fails to do so on the way out, or getting attacked by a Wendigo when not even close to the way out, Sam will rescue Mike in the Sanatorium.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Mike got to the morgue/Mike hacked off his own fingers
- Mike still had a useable machete
- (Possible) Mike used the machete to defend himself
- (Possible) Mike found another way through the Sanatorium
- Sam rescued Mike from the Sanatorium/Sam rescued Mike in the mine

- Mike freed himself from the bear trap/Mike hacked off his own fingers
- Mike no longer had a useable machete/Mike no longer had a useable machete after hacking off his fingers
- (Possible) Mike had no machete with him to defend himself
- (Possible) Mike found another way through the Sanatorium
- Sam rescued Mike from the Sanatorium/Sam rescued Mike in the mine


Man's Best Friend[]

Man's Best Friend
Chapter 5
Mansbff
Protagonist: Mike
Affected Characters: Mike, Wolfie

Mike, when first meeting Wolfie, has the option to either kick him or to not.

  • If he chooses to not kick the wolf, he will join Mike's adventure later on in the game.
  • In the same room in which Wolfie inhabits, Mike can find a chest containing bones, in which he can give to him. If Mike previously kicked the wolf, they will have made amends and Wolfie will still join Mike.
  • If the bone is not picked up at all, the first decision will affect later gameplay in Chapter 9, in which Wolfie will join Mike or run ahead on his own.
    • There, if Mike was nice to Wolfie and as long as certain quick-time events are hit (if not, Wolfie will die), and Mike barricades the door instead of running (the latter will result in the wolf's death), Wolfie will survive. If Mike chose to kick the wolf and did not give him the bone to make amends, Wolfie will not join Mike and will act hostile with him. However, no matter what, Wolfie will always save Mike if certain quick-time events are failed, and, if the door is barricaded, he will never join Mike past that point, but he will still be alive.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Mike didn't kick the wolf/Mike kicked the wolf, but he made amends
- (Possible) Mike made a friend
- The wolf guided Mike around the Sanatorium
- (Possible) Mike was saved by the wolf/Mike's new friend survived/Mike failed to protect his new friend

- Mike kicked the wolf
- Mike was alone in the Sanatorium
- (Possible) The wolf didn't protect Mike


On the Same Page[]

On the Same Page
Chapter 6
Onthesamepage
Protagonist: Matt
Affected Characters: Matt

This decision has a lot of possible outcomes depending on if Matt decides to agree with Emily at the cable car station.

  • If he agrees with Emily and he is given the flare gun, he will shoot it at the top of the radio tower.
  • If he does not agree with Emily and is given the flare gun, he will not shoot it and be able to use it later against a Wendigo if he tries to save Emily in the mines.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Matt supported Emily's plan to go to the tower and get help
- (Possible) Matt fired the flare to signal for help
- (Possible) Matt had no defense against the attack

- Matt resisted Emily's plan to go to the fire tower
- (Possible) Matt kept the flare gun
- (Possible) Matt had a defense against the attack
- (Possible) ...But failed to use it and was killed/...And used it to save his life


Run or Hide[]

Run or Hide
Chapter 5
Runorhide
Protagonist: Sam
Affected Characters: Sam

This butterfly effect will be a series of choices Sam makes when she tries to either run or hide from The Psycho.

  • If she manages to escape the cinema room, runs instead of hiding under the bed or manages to kick The Psycho, runs instead of hiding behind the shelf in the boiler room or uses the baseball bat to hit the Psycho, and hides instead of running down the long hallway in the Old Mountain Hotel, she will escape and has the chance to explore The Psycho's workshop.
  • Otherwise, The Psycho will capture her and use her as bait for Ashley and Chris to lead them into another trap.

Events might be altered by the outcomes from the butterfly effects Rats with Bushy Tails and Something For Later.

If Chris chose to shoot the squirrel in Chapter 1, Sam regardless will be unable to escape from the Killer, even if she makes the correct choices to hide in the Hotel, since her flashlight cannot be turned off for the Psycho.

  • If Sam showed the baseball bat to Josh in Chapter 2, hid in the boiler room, and stayed, she would be able to use the baseball bat to hit the Psycho and escape in exchange for a QTE.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Sam got herself caught
- Chris and Ashley found Sam
- Sam needed to be rescued by Mike

- Sam made all the right choices during the chase
- Chris and Ashley found a dummy in Sam's clothes
- Sam explored the Psycho's workshop


In Self Defense[]

In Self Defense
Chapter 6
Inselfdefense
Protagonist: Matt
Affected Characters: Matt

According to the known timeline, this decision likely occurs when Matt decides whether or not to kill the deer that backed him and Emily to the edge of a cliff.

  • If he kills one of the deer, the herd will back Matt off of the cliff, requiring the player to hit several fast-paced QTEs in order to save him. Failing one will result in his death.
  • If Matt does not hit any of the deer with his axe, they will let him and Emily pass unscathed.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Matt walked calmly through the herd
- Matt and Emily escaped the threat unscathed

- Matt attacked the deer herd
- The herd retaliated and forced Matt over the cliff
- Matt fell to his death/Matt managed to climb to safety


Who Gets The Gun[]

Who Gets the Gun
Chapter 6
Whogetsthegun
Protagonist: Emily
Affected Characters: Matt, Emily

According to the known timeline, this decision occurs when Emily either keeps the flare gun she finds at the radio tower or gives the gun to Matt, and whether if the keeper shoots it off or not. The person who does not get the gun will have no defense against the Wendigo, which can be fatal in future choices.

  • If Emily keeps the flare gun and doesn't shoot it, her relationship with Matt (if alive) will decrease and she will be able to use it in Chapter 8 to prevent being bitten from the Wendigo, thus preventing being shot by Mike in fear of being turned.
  • If Emily gives the flare gun to Matt, and he had disagreed to go to the radio tower earlier and tries to save Emily when the tower has fallen, he will be able to use the gun to defend himself from being impaled in the jaw by a hook.
  • If Matt agrees to head to the radio tower earlier, or if Emily chooses to shoot the flare, the gun will be spent and rendered useless after that.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Emily kept the flare gun
- (Possible) Matt had no defense against the attack
- (Possible) Emily had a defense against the attack/Emily used the flare gun as defense
- (Possible) Mike faced a dilemma

- Emily fired the flare gun
- (Possible) Matt had no defense against the attack
- (Possible) Emily had no defense against the attack and was bitten
- (Possible) Mike faced a dilemma

- Emily gave the flare gun to Matt
- (Possible) Matt had a defense against the attack
- (Possible) Emily had no defense against the attack and was bitten
- (Possible) Mike faced a dilemma


Save Yourself[]

Note: If Matt died by falling off a cliff, this Butterfly Effect will not exist.

Save Yourself
Chapter 6
Saveyourself
Protagonist: Matt
Affected Characters: Matt, Jessica (Determinant)

According to the known timeline, this decision occurs when Matt either attempts to help Emily up or jumps to safety after the cables on the radio tower are cut.

  • If Matt tries to save Emily, and doesn't have the flare gun or fails to use it, he will be killed and will mean that Jessica was alone in the mines if she is alive.
  • If Matt jumps to safety or survives saving Emily and if Jessica is alive at this point, Matt finds Jessica, and he can either choose to save both of them or abandon Jessica in the mines in chapter 10. Matt's status will be stated here.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Matt tried to save Emily
- Matt fell into the mine and was attacked
- Matt was killed/Matt escaped death
- (Possible) Jessica was alone in the mine/Matt was still alive/Matt found Jessica
- (Possible) ...But was killed trying to escape/...And survived until dawn

- Matt jumped to safety
- Matt was still alive/Matt found Jessica
- ...But was killed trying to escape/...And survived until dawn


Forewarned is Forearmed[]

Forewarned is Forearmed
Chapter 6
Forewarnedisforearmed
Protagonist: Ashley
Affected Characters: Ashley, The Psycho, Chris, Josh

This decision depends on whether or not Ashley grabs the scissors under the lightbulb catalogue.

  • If she does, she can use them to stab The Psycho, which will result in her getting punched in the eye. Later on, Chris will punch The Psycho in retaliation.
    • She can choose not to use the scissors on The Psycho, which will not give her a black eye but will be knocked out with gas.
  • If she doesn't, she will get captured by The Psycho with gas regardless but won't get a black eye.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Ashley didn't take the scissors
- Ashley had no defense against the Psycho

- Ashley took the scissors
- Ashley had a chance to defend herself

- Ashley took the scissors
- Ashley stabbed the Psycho
- The Psycho gave Ashley a black eye
- Chris hit Josh


Stick Together[]

Stick Together
Chapter 6
Effect3
Protagonist: Ashley
Affected Characters: Ashley, Chris

The first event is whether Ashley chooses to stick with Chris or not during their rescue of Sam.

  • If she sticks with Chris, she will fail to discover the figure in the Psycho's workshop.
  • If she follows the figure, she will see the Psycho in his workshop and reunite with Chris shortly after.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Ashley split up from Chris
- Ashley saw the Psycho in his workshop
- (Possible) Chris scared Ashley with a dummy in Sam's clothes

- Ashley followed Chris
- Ashley failed to see who was in the workshop
- (Possible) Chris and Ashley found a dummy in Sam's clothes


Point Blank[]

Point Blank
Chapter 6
Pointblank
Protagonist: Chris
Affected Characters: Chris, Ashley

This decision comes when Chris, in the Psycho's saw trap, has to face the dilemma of shooting Ashley or himself

  • If he chooses to shoot Ashley with the gun, she will not open the door in Chapter 8 when the Wendigo is chasing Chris, causing him to be decapitated by the Wendigo outside the lodge.
  • If he shoots himself or does nothing, she will open the door, saving his life.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Chris didn't shoot Ashley
- Ashley was concerned about Chris as he left
- (Possible) Ashley opened the door, saving Chris's life

- Chris shot Ashley
- Ashley didn't speak to Chris as he left
- (Possible) Ashley didn't open the door to let Chris in
- (Possible) Chris was killed


Once Bitten[]

Note:  If Emily died before getting bitten (in the mines), this butterfly effect will not exist.

The following event will only show up if Emily gets bitten:

Once Bitten
Chapter 8
OnceBitten
Protagonist: Emily
Affected Characters: Emily, Mike, Ashley

If Emily gets bitten by the Wendigo in Chapter 8 by having no defense against the attack, Mike and Ashley will insist for Emily to leave the lodge out of fear that she will too become a Wendigo and kill whoever is left in the lodge. Mike will point a gun to Emily's face, threatening to shoot her.

  • If Mike does not shoot Emily, and if Ashley reveals the truth about the bite, Emily and Ashley's relationship will decrease to zero and Emily will slap Ashley upon the discovery that Wendigo bites are not contagious, and later shoves Ashley into a door when they are being chased by a Wendigo, leaving Ashley a higher chance of death if both characters are still alive.
  • If Mike does not shoot Emily, and if Ashley decides to hide the truth, Emily and Ashley's relationship will not change, leaving Ashley with the only knowledge about the bite and Emily will not shove Ashley into the door when they are being chased by a Wendigo.
  • If Mike shoots Emily, she will die.

The following event will only show up if Emily does not get bitten:

There's no bite for Ashley to notice and it's relatively calm in the basement.

  • Emily returns to the lodge unharmed and her relationship with Ashley remains the same, meaning Emily will not shove Ashley into the door when they are being chased by a Wendigo.
  • Mike cannot shoot Emily due to the fact that there's no bite and no threat (even artificial).

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Emily was bitten
- Mike spared Emily
- Ashley was faced with a dilemma and told the truth/Ashley covered up the truth to save face
- (Possible) Emily pushed past Ashley and Ashley was killed/Emily pushed past​ Ashley, putting her at risk

- Emily was bitten
- Mike shot Emily

- Emily escaped unscathed
- Emily returned to the lodge without injury


Left Behind[]

Note: If Chris died beforehand, this effect will not appear.

Left Behind
Chapter 9
Leftbehind
Protagonist: Ashley
Affected Characters: Ashley, Chris

This decision depends on Ashley and Chris's choices of either rejoining the group or leaving them.

  • If Chris is not left behind, he will survive the rest of the game. Before going to the manhole, Ashley can talk to Chris again, leading to the same outcome as if she initially refused to leave him.
  • If he is left behind and Ashley does not go back for him, she leaves a signal for him at the manhole. Chris descends into the mines after the group has gone ahead of him.
  • Later on, Ashley hears a voice (which she assumes is Jessica) coming from a trapdoor. She can choose to investigate or rejoin the group.
    • If she investigates the voice, opening or unlocking the trapdoor will lead to her demise. If Chris was left behind, his death is unavoidable.
    • If Ashley rejoins the group and Chris was left behind, he is presented with the same choices as Ashley. If he rejoins the group, he is safe; if he opens or unlocks the trapdoor, he will die.
    • There is a totem that can be found in the same room as the trapdoor. It is possible to obtain the totem without killing either Ashley or Chris. As Ashley, choose to investigate the voice, then exit the room after finding the totem without interacting with the trapdoor. Alternatively, choose for Ashley to rejoin the group, then choose to investigate as Chris if he was left behind.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Ashley left Chris behind
- Ashley followed the voice/Ashley ignored the voice
- Ashley joined the others
- Chris caught up with the others/Chris was killed

- Ashley left Chris behind
- Ashley followed the voice
- Ashley went to the trapdoor
- Chris was killed

- Ashley left Chris behind, but she went back for him/Ashley wouldn't leave Chris
- Ashley followed the voice/Ashley ignored the voice
- Ashley joined the others/Ashley went to the trapdoor
- Chris was safe


Important Discovery[]

Important Discovery
Chapter 10
Importantdis
Protagonist: Sam
Affected Characters: Josh
  • This decision depends on whether or not Sam discovers Hannah's diary in the mines, which reveals that Hannah had transformed into a Wendigo.
  • If she does not discover it, Josh will be killed by the Wendigo (Hannah) when he is alone with Mike.
  • If the vital records have been discovered, Josh will be recognized by his sister and drag him away. He will eventually turn into a Wendigo.

Josh's status will be stated here.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Sam failed to discover a vital record
- Josh recognised Hannah too late and was killed

- Sam found Hannah's journal in the mine
- Josh heard the truth about the monster
- Josh recognised Hannah...and Hannah recognised Josh
- Josh was alive, trapped, and cannibalistic


The Result of Chaos[]

The Result of Chaos
Chapter 10
Resultofchaos
Protagonist: Sam
Affected Characters: Sam, Mike, Ashley, Emily, Chris

This decision is based on who is still alive at the end of each player's respective playthrough of the game, as it tells the status of characters, regarding Sam, Mike, Ashley, Emily and Chris, in order.

Note: These are dependent on who survived in the player's gameplay, the listings do not affect each other.

This is how the butterfly effect appears in the actual game, with all the outcomes:

- Sam escaped
- Sam died in the lodge

- Mike escaped
- Mike died in the lodge

- Ashley escaped
- Ashley died in the mine
- Ashley was killed in the lodge by the Wendigo
- Ashley died in the lodge

- Emily escaped
- Emily was killed by the Wendigo
- Emily fell into the grinder
- Emily was shot by Mike
- Emily was killed in the lodge by the Wendigo
- Emily died in the lodge

- Chris escaped
- Chris died before making it back to the lodge
- Chris died in the mine

Trivia[]

  • The least amount of butterfly effects a playthrough can trigger is 17 out of 22. Whose Side Are You On, Who Gets The Gun, Save Yourself, Once Bitten, and Left Behind are all determinant.
  • Chapter 7 is the only chapter that does not start any butterfly effects.
  • There is a possible bug in Chapter 9 for "Man's best friend" where if Mike didn't befriend the wolf in Chapter 5 and Mike failed the quick time events against the wendigos, the wolf will intervene and save Mike (Despite the Butterfly effect saying "The wolf didn't protect Mike").
  • Every butterfly effect affects different characters, here's a complete list of every protagonist and the amount of affected butterfly effects:
  • Chris has the most Butterfly Effects affecting him, and Josh has the least.
    • Coincidentally, both characters have the most and least playable segments respectively.

Video[]

Game Mechanics
Butterfly Effect
Butterfly Effect
Clues
Clues
Totems
Totems
Trophies
Trophies
Don't Move
Don't Move
Advertisement